Sales & Marketing,marketing management,
Information and Communications,
Customer Service,
Environmental Cleaning,
Personal Services,
Building and Construction,
Information and Communications
Please refer to Program Overview which has been uploaded under others.
Provider: DIGIPEN INSTITUTE OF TECHNOLOGY SINGAPORE PTE. LTD.
please refer to the course syllabus
- Enhance student's knowledge in Computer Science with the core mathematical concepts & foundational C++ programming skills required to engineer games. - Extend student's knowledge in Computer Science into specific game engineering domains including Compu
please refer to the attached document program overview uploaded under others
Please refer to the course syllabus
please refer to program overview uploaded under others.
To give students the opportunity to implement a structured game engine including a graphical user interface and game engine components (Audio manager, collision manager etc) on different platforms which will depict each platform's strengths and weaknesses, and will allow students to, based on personal experience, decide which platform suits their application or game best, depending on its requirem...
* Deeper creative and technical understanding of the production process of video games * Knowledge in multidisciplinary concepts relevant to successful experience design - this includes study of game mechanics, cognitive sciences, and game theory * Practical production experience in the development of video games, including the opportunity to work with individuals from the other game devel...
Please refer to the document Program Overview uploaded under others
please refer to the Program Overview document uploaded under Others..
please refer to the document program overview uploaded under others
Please refer to attached program overview under others
Please refer to Overview file uploaded
1) To gain a deeper creative and technical understanding of the production process of video games. 2) To develop a strong creative process as it applies to : - architectural and environmental aspects of game development (for students in the environmental modeler track) OR - the design, modeling and animation of game characters (for students in the characater design & animator track) 3) To gain pra...